@startuml
sprite $envelope_open_text [48x48/16] {
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000000000000000000000000000000000000000000000000
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}


!define FA6_ENVELOPE_OPEN_TEXT(_alias) ENTITY(rectangle,black,envelope_open_text,_alias,FA6 ENVELOPE_OPEN_TEXT)
!define FA6_ENVELOPE_OPEN_TEXT(_alias, _label) ENTITY(rectangle,black,envelope_open_text,_label, _alias,FA6 ENVELOPE_OPEN_TEXT)
!define FA6_ENVELOPE_OPEN_TEXT(_alias, _label, _shape) ENTITY(_shape,black,envelope_open_text,_label, _alias,FA6 ENVELOPE_OPEN_TEXT)
!define FA6_ENVELOPE_OPEN_TEXT(_alias, _label, _shape, _color) ENTITY(_shape,_color,envelope_open_text,_label, _alias,FA6 ENVELOPE_OPEN_TEXT)
skinparam folderBackgroundColor<<FA6 ENVELOPE_OPEN_TEXT>> White
@enduml